Posts

Add Odd Creatures to Your Games, Not Just Stats

A Slight Preamble One thing I have come to love about simple, rules light systems is how easy it is to port creatures and monsters (as well as other things, such as classes or arcanum/magic items/relics/etc) between games.   So much so that, to be honest, when I write a creature up now I hardly do it with stats in mind: that comes later, either at the table or in the prep just before. I much more prefer to write about the creatures themselves. This often keeps my mind from wandering too far into the land of combat capabilities, and keeps me grounded in thoughts like how do they hunt,  or how do they avoid their predators, or how do they procreate?  These questions often lead me to much more interesting creatures with hazards, not attacks and defences per se. Six Such Creatures Feeling a little restless earlier today whilst waiting for food to arrive I decided to grab some dice, several books with roll tables (a mix of Knave 2e, Trophy Dark, Shadowdark, and Cairn 2e, I believe) and gene

A Hundred Rooms for a Hundred Dungeons, Part 1

So, here it is; the first blog post of what I can only hope will be many. I've been meaning to set one of these up for a while now, but was unconvinced that I had anything worth adding to the vast pool of ideas the OSR and TRPG space is made of.  I remain unconvinced, to be fair, but why the hell not, hmm? I had already written and posted this first set of 6 rooms that will one day be the titular Hundred over on yuigaron.itch.io  but Josh McCrowell of  Rise Up Comus and Clayton Notestine of Explorers Design  both sold me on the idea of first writing these down in a blog to collate later for itch; a much easier way of managing the concept. So, what is A Hundred Rooms for a Hundred Dungeons? My answer to my depression, writer block, and general anxiety over writing and design this last year following burn out. Fun. Despite that being the actual truth it's not all that helpful in describing what I'm doing. A Hundred Rooms for a Hundred Dungeons is a growing collection—a livin